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Fortnite Maps/latunda's STRETCHED RES 1v1

latunda's STRETCHED RES 1v1

User avatar
@latunda
Map Code8122-0073-5812
fchq.io/8122-0073-5812

Map Details

Last Refreshed4 minutes ago
Playing Now
0
Max Players
Two Player Game2
Map Type
UEFN
XP Status
None
Current Version
11
Published
1 year ago
Updated
4 months ago
Age Rating
Is this your map? Claim your profile!
Map Code8122-0073-5812
fchq.io/8122-0073-5812

Map Details

Last Refreshed4 minutes ago
Playing Now
0
Max Players
Two Player Game2
Map Type
UEFN
XP Status
None
Current Version
11
Published
1 year ago
Updated
4 months ago
Age Rating
Is this your map? Claim your profile!

Map Tags

  • 1v1
  • competitive
  • practice
  • building

Map Description

✔ STRETCHED RESOLUTION ✔ COPY YOUR OPPONENT'S LOADOUT ✔ LOADOUT IS SAVED BETWEEN GAMES ✔ NO WAIT ✔ FREE WEAPONS AND UPGRADES ✔ 1v1 WITH BOT NEW IN THIS RELEASE: - FLOOR IS LAVA - KICK IDLE PLAYERS Arabic • German • English • Spanish French • Italian • Japanese • Korean Polish • Portuguese • Russian • Turkish Chinese Simplified

Introduction

  • Use chests and vending machines to get more weapons and items
  • Head to the flying funnel to copy the other player loadout (their weapons and items)
  • 1v1 with AI if there are no opponents

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Salts: Driving + Physics + Phonk

Fortnite maps by latunda

Creator Profile

fchq.io/@latunda

Principal developer in the Top Architects creative team. We use Verse and UEFN to create new experiences. Our games feature architecture, space, alien worlds as well as cute everyday things you won't find in any other map like working showers and a cleaning robot.

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  • Beta Analytics
    These analytics charts are in beta and will be evolving over time. Please report any issues to our Discord at discord.gg/fchq
    0
    playing now
    0
    24-hour peak

    Player Count

    Total Concurrent

    Updated every 10 minutes. Data by FCHQ.io

    Key Performance Indicators

    Completed-day comparison: Yesterday vs Day Before Yesterday

    Gameplay updates every 10 minutes•Retention updates daily and may lag gameplay by 1-2 days
    Gameplay data: Feb 11, 2026, 10:50 PM • Retention data: Jun 12, 2026
    Today So Far
    Unique Players
    0
    Plays
    0
    Peak CCU
    0
    Total Playtime
    0.0 hours

    Unique Players

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    vs 0 (day before yesterday)
    No trend data

    Total Plays

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    No trend data

    Peak CCU

    --
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    No trend data

    Avg Session Duration

    --
    0.0m
    vs 0.0m (day before yesterday)
    No trend data

    D1 Retention

    --
    -
    Jun 12
    0.0%
    Jun 11
    0.0%

    D7 Retention

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    -
    Jun 12
    0.0%
    Jun 11
    0.0%

    Favorites / 1K Players

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    0.0
    vs 0.0 (day before yesterday)
    No trend data