Vote before the game starts to define how your game opperates. From a selection of TEAM STRUCTURE options, QUEST AVENUES, and whether you want BOTS in the game, before commencing on to SELECT YOUR TEAM. Your ELIMINATION QUEST avenue lets you increase your max stats with your kill streaks, but be warned your regeneration will begin to suffer as you do, this resets everytime you are eliminated but with each elimination your score will increment by the base score of your first elimination, AN ELIMINATION STREAK OF 25 WILL WIN YOU THE GAME only when this quest is active. Your TEAMQUESTS are for you to complete as a team, each task you complete will increment the score recived by the first tasks base value. If you complete all team quests you will instantly win the game. The game is fully functional, but I am planning to restructure the TEAMQUESTS in the future, may even change them periodically. The game was not designed for third person, but for first person, with no sprint but enhanced movement speeds. After playing STACK on GOLDENEYE all them years ago it inspired me to remake as a hybrid , keeping the vibe but adding more content (as it was an old game). Feedback is welcomed, changes can be made, inspire me, leave me your comments.
Introduction
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