An abandoned prison becomes the last refuge for four squads. But safety is an illusion—Walkers have broken through the final gate. Players must fight side by side to push back the swarm.
Only the team that reaches 100 eliminations can trigger helicopter extraction and escape.
The mission is simple: hold out until the end.
Introduction
3-player squads (12 players total), co-op trios
Infinite ammo, 200 HP, enemy: Walkers only
Helicopter extraction triggered after 100 total eliminations