Three rounds.
Last Team left standing wins.
Four different classes with their own unique skills, stats, and loadouts... swap between them whenever you like.
Loadouts will only change when class is picked at the beginning of a round.
Vicious wildlife, and a hireable guard (whom sometimes doesn't load in).
Player progress & inventory autosaved.
Great prizes for making it to the top of the mountain keep.
Last Team left standing wins.
Four different classes... swap between them whenever you like.
Tameable wildlife, and a hireable guard.
Player progress & inventory autosaved.
Great prizes for making it to the top of the mountain keep.