2-7 Players. Hide and Seek.
The player who is searching does not see the players who are hiding. He only sees the effects.
Players who run away should not enter the red zone.
🕵🏻♂️Collect coins and experience.
New levels
Meme sounds
Introduction
The player who is searching does not see the players who are hiding. He only sees the effects
Run away from red zone 🏃🏻➡️
New levels
Comments
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Beta Analytics
These analytics charts are in beta and will be evolving over time. Please report any issues to our Discord at discord.gg/fchq
0
playing now
0
24-hour peak
0
all-time peak
Player Count
Total Concurrent
Updated every 10 minutes. Data by FCHQ.io
Creative map stats coming on June 9th!
Analytics will be available for all creator-made maps soon
Average Play Time
Per session (estimated)
Avg Minutes per Session
19
Creative map stats coming on June 9th!
Analytics will be available for all creator-made maps soon
Player Retention
Last 14 days (estimated)
D1
36%
D7
19%
Creative map stats coming on June 9th!
Analytics will be available for all creator-made maps soon
Player Feedback
Daily interactions (estimated)
Favorites
78
Recommendations
58
Creative map stats coming on June 9th!
Analytics will be available for all creator-made maps soon
Session Intensity
Estimated daily average
Sessions per Player
2.4
Creative map stats coming on June 9th!
Analytics will be available for all creator-made maps soon