First Team to 100 Points wins the Round!
Get 12 Eliminations in a Gun Game to get Access to the Armory, then build your custom loadout. Practice with all Chapter 4 Season 4 weapons!
Roaming Guard Patrols are worth +2 Score per Guard! Boss NPCs are worth +5 Score and reward Hop Rock Dualies or a Shockwave Grenade Launcher!
First Team to 200 Points wins!
Get 12 Eliminations in a Gun Game to get Access to the Armory, then build your custom loadout. Practice with all Chapter 4 Season 4 weapons!
Roaming Guard Patrols are worth +2 Score per Guard! Boss NPCs are worth +5 Score and reward access to your choice of two exclusive items!