NO BUILD FIGHTERS
To teleport to the location of combat, players must jump over the flames, which will instantly transport them to the center.
"Hit near the tables to get your equipment."
"Use the buildings to your advantage to protect yourself from gunfire."
"Duel in the Desert" transports players back to the days of the Old West, in an arid setting. The scorching sun shines over a desolate terrain where sand dunes stretch as far as the eye can see.
The map is divided into two symmetrical areas, each representing the territory of a fearless duelist. Players start at opposite ends of the arena, ready for a confrontation.