
Earlier this week, epic games announced that they would be moving away from the current XYZ coordinate system and instead use Left-Up-Forward (LUF).
The New Axisβs Will be
The colours in the editor will also be modified:
Epic says these changes were made to align with industry standards inside 3d tools, who use the LUF system.
No action will need to be taken by you, as your verse code and coordinates in UEFN will automatically update. However, if you are using the /verse.org module transforms, you will need to convert your user defined transforms (from /UnrealEngine.com) to use LUF.
This effects:
Epic! These changes will allow further innovation from epic in the future.
If you need more information, or want to see some examples, please read Epics Documentation
ββββββββ Olilz

Hey! I am Olilz! I Have been playtesting maps for FCHQ for over 175 weeks! I enjoy creating maps myself & creating new experiences. I love to code and make yt videos!