Patch Notes v28.30


Latest Updates in Creative, Unreal Editor for Fortnite!
Epic Games recently released an update for Creative, Unreal Editor for Fortnite (UEFN), Verse, bringing a plethora of fixes and new features. Hereβs a quick rundown of the most notable changes:
Creative New Features and Fixes
Ballistic Shield Re-Categorized: The Ballistic Shield category has been moved from Consumable to Weapon, enhancing its strategic significance.
Drop Button Adjustment: Holding time on the Drop button has been reduced from 3.0 seconds to 0.5 seconds for smoother gameplay.
Shockwave Mace Balloon Interaction: Attacking with the Shockwave Mace will now pop attached balloons, preventing animation glitches.
Appearance Bug Fixes: Various appearance-related bugs on Fortnite characters have been addressed.
Creative Island Settings UI Fix: An issue causing the disappearance of the UI category in Creative Island Settings has been resolved.
Mythic Goldfish Categorization: The Mythic Goldfish no longer appears erroneously in an extraneous Mythic category in the Creative inventory.
Device Updates
VFX Toggle for Movement Modulator: Players now have the option to disable VFX on the Movement Modulator device.
Campfire Start Lit Fix: The Campfire device now respects the Start Lit option when activated.
Character Device Visibility: Fixed an issue where the Character device appeared as a dot during placement.
Air Vent Durability: The Air Vent device is no longer destroyable.
VFX Spawner Rate Scale Fix: Rate Scale on the VFX Spawner device has been corrected.
Chair Device Interaction: The Phone tool can now interact with invisible chairs without issue.
Race Checkpoint Repair: Broken Race checkpoints have been fixed.
Creative/UEFN Integration
Camera Blending Improvements: Blending camera POV data during transitions has been optimized for smoother transitions.
API Fixes
Crash and Error Resolution: Several crash and error issues within the API have been addressed, enhancing overall stability. Known Issue:
Particle System API: While the particle system API is reflected in assets, users may encounter issues launching sessions with projects utilizing this feature.
Get further details on Fortnite.com: https://create.fortnite.com/news/fortnite-ecosystem-v28-30?team=personal

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