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Professional 3D Weapon & Prop Artist specializing in high-fidelity assets for UEFN. Certified in Animation and VFX, I combine technical modeling in Blender and Maya with advanced Blueprint logic to create realistic, immersive gameplay. Skills: 3D Multimedia, Motion Matching, and High-Poly Design.
All of 2005y's public maps in one place: quick map codes, recent updates, tags, and player activity when we have it.